GameDailydotRecap: Diablo Immortal and Blizzard's mobile plans

Big caveat: if the Chinese government doesn't start approving game licenses, that Chinese mobile market is going to remain under-served from triple-A Western companies.

GameDailydotRecap is a little news show about the biggest news beats in games.

Today, we're covering more about Diablo Immortal with insight into Blizzard's mobile plans, in addition to unpacking Destiny 2's struggle with appealing to its core audience, instead of universally. We also talk about the latest report from Newzoo and the astounding influx of Fortnite players after its hotly anticipated South Korean release.

Managing Editor

Amanda has been meandering around the game journosphere since 2010, mostly covering indie games, culture, and industry news. These days, she talks about the business of making games through a critical cultural lens. She adores RPGs, weird narrative indie games, and strategy games that take forever to learn. Amanda is also the managing editor of SuperParent. You can find her on Twitter as @AmandaFarough or you can email her at amanda.farough@gamedaily.biz.