Unity demonstrates AR tech at Unite Berlin

At Unite Berlin this week, the engine maker showed off the beautiful things creators are doing with 2D, 3D, and VR/AR games and experiences in Unity.

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At Unite Berlin this week, Unity Technologies has been offering advanced hands-on demo workshops, technical sessions–customized for different levels, previews of upcoming Unity technology, and a Made with Unity showcase. Augmented reality (AR) in particular is starting to gain some traction across the game industry, and Unity aims to be a leader in the space with its engine. 

Here's a look at Unity's brand-new MARS (Mixed and Augmented Reality Studio) Face Capture toolset, which includes a simulation view that allows you to make creative masks on the fly within the editor. Learn more about MARS on the Unity Labs page.

The new MARS toolset brings you a new Facial AR Remote Component as well. With MARS, you can quickly and easily perform, capture, animate, and finish your shot - saving your team days, maybe even weeks of work.

Many people think of Unity as for smaller-scale projects in the indie space, but the engine can power some high-fidelity experiences as well. At Unite Berlin, the company gave us another look at Book of the Dead, a first-person interactive demo showcasing Unity 2018 for powering high-end visuals for game productions.

10 Chambers took the stage to show off GTFO as well, another high-end game made with Unity. GTFO is a hardcore co-op first-person shooter that 10 Chambers says is somewhat inspired by the feel of Aliens. Take a look:

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James has been covering the games industry since the early 2000s and was previously the editor of GamesIndustry.biz. He loves Zelda, Metroidvania-style games, action adventure and single-player narratives. He's also the proud father of twin boys and is obsessed with good coffee and Yankees baseball. You can reach him @bright_pixels on Twitter or you can email him at james.brightman@gamedaily.biz.

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