Indie Prize London 2019: Here are the winners

We had an amazing group of finalists to choose from. Here are the winners along with the Game of Show, as selected by the audience.

Indie Prize London 2019 has come to a close and we're happy to unveil the winners below. If you haven't looked over all the finalists from Indie Prize London, be sure to also check out the talent from Asia & OceaniaLatin AmericaNorth AmericaEastern Europe, and Western Europe.

Some of our partners will be providing prizes to winning studios as well.

  • Unity will be giving the winner of Best Audio tickets to a future Unite Conference
  • Unreal is providing swag
  • Hatch is giving away a new phone to the Best Game Design winner
  • Inlingo will be offering localization for one selected language up to 30k words for the Best Game Narrative winner
  • Photon is providing a coupon worth $10k to the Best Multiplayer Game winner
  • Kwalee is providing a Nintendo Switch to the Best Kids and Family Game winner
  • Tenjin is offering the Best Mobile Game winner a level up marketing kit with a year of Tenjin service worth about $36k

Best Game Design

Unheard (NEXT Studios)

Letters - a written adventure (5am Games)

BOMBARIKA (Street Lamp Games)

[WINNER] Aggressors: Ancient Rome (Kubat Software)

Best Game Audio

Unheard (NEXT Studios)

Depths of Sanity (Bomb Shelter Games LLC)

Harmonie (ISART DIGITAL, the Video Game and 3D Animation / VFX School)

[WINNER] Seers Isle (Nova-box)

Best Game Art

BOMBARIKA (Street Lamp Games)

Seers Isle (Nova-box)

Demoniaca: Everlasting  (Fabio Consorti - Federico Della Bona)

[WINNER] Mutropolis (Pirita Studio)

Best Game Narrative

Seers Isle (Nova-box)

60 Parsecs! (Robot Gentleman)

Save Koch (Wooden Monkeys)

[WINNER] Unheard (NEXT Studios)

Best Multiplayer Game

Duel of Signs (Vyde Entertainment)

Chapeau (Salt Castle Studio)

Insane Robots (Playniac)

[WINNER] NeuroSlicers (Dream Harvest)

Best Kids and Family Game

Pushy and Pully in Blockland (Resistance Studio)

Exactamundo: World Trivia (Tumblecrate)

Mini Kawaii (kickAlive)

[WINNER] Bee Simulator (VARSAV Game Studios)

Best Mobile Game

Grand Mountain (Toppluva)

Wingy Shooters (PigCell Studio)

Pocket Forest (Battlemango)

[WINNER] BOMBARIKA (Street Lamp Games)

Most Innovative Game

BOMBARIKA (Street Lamp Games)

Unheard (NEXT Studios)

Letters - a written adventure (5am Games)

[WINNER] Liff (ISART DIGITAL, the Video Game and 3D Animation / VFX School)

Best in Show: Audience Choice

The winner of Best in Show, as voted on by Casual Connect London attendees goes to: A Fold Apart (Lightning Rod Games)

Thanks to our Indie Prize sponsors: Unreal Engine, Unity, Kwalee, Hatch, and Gismart!

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Editor-in-Chief

James has been covering the games industry since the early 2000s and was previously the editor of GamesIndustry.biz. He loves Zelda, Metroidvania-style games, action adventure and single-player narratives. He's also the proud father of twin boys and is obsessed with good coffee and Yankees baseball. You can reach him @bright_pixels on Twitter or you can email him at james.brightman@gamedaily.biz.

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