The deal will close in the next 30 days and will see Activate become part of UMG. Activate's president, Chris Iaquinta, talks with GameDaily about Activate's growth and what this acquisition means for the future.
Simplicity Esports and Gaming Center announced its acquisition of PLAYlive Nation Inc., a gaming lounge franchise with nearly four dozen locations across the U.S. The move bridges esports closer with offline play between friends.
Acquisition is another sign BigBen is starting to aim higher in its efforts to become one of the biggest AA publishers in the industry.
Corsair's latest acquisition completes the trifecta. Now, the company has a direct stake with consumers who are building a new PC, upgrading an existing one, or purchasing a complete system.
The Call of Duty team will be represented by OpTic Gaming, a subsidiary of Infinite Esports & Entertainment. IGC acquired Infinite in a massive deal last month.
Disney, EA, private equity firms, and a consortium including Tencent couldn't win Nexon's hand in merger.
The Pokémon Go developer is renaming Sensible Object to Niantic London, which will work on existing and new Niantic franchises.
The Kingdom series, which has pushed over four million copies over the years, remains a runaway success that put Raw Fury's business model on the map. It's also a sign that centering developers in publishing decisions may be a more successful long-term investment compared to traditional publishers' approaches.
SEGA's 'Searchlight' program proved a success at establishing a relationship between publisher and developer, and may point towards SEGA's future strategy to combat weakened financial quarters.
The rebrand encapsulates two distinct operations, including Gamers Club (a recent acquisition from Brazil) and IGC Esports, which is comprised of LA Valiant, MIBR, and Immortals.