International Data Corporation's new report shows encouraging signs for the AR/VR marketplace, as more than 1 million tethered VR headsets were shipped for the second time ever.
The consumer market isn't a reality yet, but devs getting in on the ground floor can do well, especially in enterprise. Magic Leap's Rio Caraeff on AR and the Independent Creator Program.
Games veteran Ben Hoyt on VR's bright prospects and how some in the industry are overlooking the out-of-home market.
Niantic, the developer behind Pokémon Go and other mobile experiences that leverage real-world locations, is working with the United Nations to use its technology in a way that encourages exploration.
The HTC Vive Focus is launching worldwide, and the device may have an indirectly positive effect on gaming's VR developers, designers, and players.
Leading AR/VR company Resolution closed its Series B funding, the company announced in a Tuesday press release.
Rumors point to Iribe disagreeing with Oculus' future vision, but the company did stress to GameDaily, "PC VR is still a category we are investing in. It's still a part of our strategy."
Funomena co-founder talks about the challenge and opportunity of AR platforms like Magic Leap and how AR is helping to incubate young talent.
Cooper's New Reality Garage will be Truly Social's third studio acquisition.