Valve's long-awaited in-house headset pushes VR technology forward at a premium price.
The HTC Vive was never an exclusive partner to Valve, but it certainly played a major role in early SteamVR adoption. The release of the Valve Index raises some questions about the future of this relationship, and Vive's next move is evident in free Viveport trial.
GameDaily chatted with Tigertron Games co-founder and Jupiter & Mars director, James Mielke, about the studio's debut game on PlayStation VR and PlayStation 4.
Augmented reality company Magic Leap ballooned to $2.6 billion across seven investment rounds, with Japan's largest mobile company Docomo responsible for the latest $280 million fund.
The unique shooter has been selling quite well in VR. Superhot's Director of Special Projects, Callum Underwood, will be on a panel at Casual Connect London to share his secrets for success.
Akatsuki Entertainment Technology Fund, which already has investments in esports organization FaZe Clan and the mobile gaming app Bunch, has announced investments in cloud-based retail experiences, VR treatment for chronic pain, and an AI-based video editing system, among other ventures.
Trover Saves the Universe feels like being inside a Rick & Morty episode.
A series of patents from Sony Interactive Entertainment detail plans for immersive in-game spectator avatars and VR esports viewing experiences.
It's unlikely that this will be VR's inflection point, but we spoke with a couple of analysts about what it means for the market and mass adoption.