Valve has confirmed that the new Half-Life will release on March 23, but what impact should we expect on the VR market?
Sensor Tower tells GameDaily that developers of any location-based AR titles should consider a similar strategy.
According to mobile analytics group Sensor Tower, the augmented reality game brought in almost $900 million last year.
Pre-orders are now open for Skydance Interactive's VR title based on The Walking Dead comics.
6,000 total units of the headset sold in its first six months, but company announces rebranding and plans already underway for funding on second-gen headset. [Updated]
The collaboration represents a step forward for AR, but there are still significant obstacles to overcome.
Oculus hints it's open to acquiring more developers, but is this the start of a build to a bigger first-party foundation? We ask analysts for their thoughts.
Valve said they knew people wanted bigger games, but will the market respond? And what does this mean for Valve and the possibility of Half-Life 3?