A collaboration between developer Kong Orange and animation studio Wiredfly, Vokabulantis is the ambitious story of a world without language.
One of the industry's go-to support studios, Certain Affinity is optimistic about the future of its original properties and ongoing collaborative projects. Founder and CEO Max Hoberman breaks it down for GameDaily.
HiDef CEO Anthony Castoro talks to GameDaily about the appeal of the metaverse, and the potential for innovation within the games-as-a-service space.
The studio's goal is to build the next generation of accessible RTS games.
Video game archivists and preservationists are lamenting the move.
Expo co-organizer Catt Small talks to GameDaily about the show's importance, how it's grown over the years, and the importance of diversity in the games industry.
Cyberpunk 2077's lack of dedicated accessibility features forces disabled players to find mods that allow them to play.
Actor Abubakar Salim talks to GameDaily about working with EA, and why video games are an important medium for storytelling.