GDC's Kris Graft talks about some of the more notable data from this year's survey.
The announcement came on last week's National Adopt a Shelter Pet Day.
The Call of Duty machine gains a new cog.
Mobile games have found success in the PC space in the past. Can Plarium's collection-RPG do the same?
A collaboration between developer Kong Orange and animation studio Wiredfly, Vokabulantis is the ambitious story of a world without language.
One of the industry's go-to support studios, Certain Affinity is optimistic about the future of its original properties and ongoing collaborative projects. Founder and CEO Max Hoberman breaks it down for GameDaily.
HiDef CEO Anthony Castoro talks to GameDaily about the appeal of the metaverse, and the potential for innovation within the games-as-a-service space.
The studio's goal is to build the next generation of accessible RTS games.
Video game archivists and preservationists are lamenting the move.
Expo co-organizer Catt Small talks to GameDaily about the show's importance, how it's grown over the years, and the importance of diversity in the games industry.