Developers and Linux users have reason to be cautious after Ubuntu makes call to end support for 32-bit libraries.
The video game industry is plagued by a culture of crunch that prioritizes profit over the physical and mental well-being of its employees. Recently, some companies have made efforts to buck this trend, which is a welcome change.
Discoverability is a huge challenge for developers. At Casual Connect London, a panel discussed some of the key considerations when communicating with press and influencers.
GameDaily spoke at length with Steve Escalante about working with indies, digital storefronts, and the state of the industry.
Breaking down language barriers is one of the major challenges of the event.
Maria Sayans has been named the company's new CEO.
When Sea of Solitude was announced, Cornelia Geppert kept all but the theme secret, even in interviews. At E3 2019, we finally got our hands on what might be the summer's most emotional indie game.
CEO Andrew Wilson sat down exclusively with GameDaily at E3 2019 to talk about EA's mistakes, successes, what went wrong with Anthem (and how BioWare is prepared to fix it), and the future of his company and the industry.