The GNOME Foundation and Endless come together for new initiative that'll see winners receive $100,000.
After more than 20 years, Sony finally puts a ring on Ted Price's finger.
EGS exclusivity continues to be a divisive topic of conversation among players and developers alike.
While Nvidia's Q2 2020 earnings dropped year-over-year, the results were an improvement over the first quarter and exceeded analyst expectations.
Managing editor of WeQ Studios, Sven Lubek, lays out what hyper-casual is, explores its long-term viability, and addresses the monetization concerns surrounding hyper-casual games.
Global Game Jam in North Korea or Antarctica? It's certainly something to aspire to, Edwards tells GameDaily.
The publisher behind Fortnite and the Unreal Engine has nabbed Factor 5 veterans to lead its new German studio. It's unclear whether the Cologne studio will be focused on Unreal Engine support, game development, or a mix of both.
Raconteur Games' Nicholas LaBorde shares the highs and lows of pitching and publisher feedback and how his studio stays upbeat through the challenges.