After an immensely successful Kickstarter in 2016, French developer Novaquark is funding its MMORPG Dual Universe with an additional $11.2 million investment while also planning to "bolster its presence in Canada" through hiring at its Montreal studio.
E3 2019: Xbox unveils Project Scarlett, new xCloud options, plans to acquire Double Fine Productions
Microsoft didn't pull any punches at E3 this year, rolling out dozens of games for Xbox Game Pass while growing its studio system and preparing for next-gen.
At Casual Connect London, Ready at Dawn's Ru Weerasuriya interviewed Media Molecule's Siobhan Reddy about user generated content and studio management.
The Shards of Infinity developer says her game, Cannon Brawl, is another victim of 'cloning' after it was entered into a contest judged in part by a member of DoubleJump.
CEO and Co-Founder of Tipalti, Chen Amit, discusses the importance of considering the player experience while successfully monetizing a game from development to launch and beyond.
Blow and co-founder of Three Knots, Sam Browne, have a conversation about how the indie game scene has evolved and changed throughout the years and why Blow believes that things haven't progressed all that much since the '80s.
The metal band has accused the Duke Nukem developer of creating confusion through Ion Maiden's name and logo.
With users split across PlayStation 4, Xbox One, and the new Epic Games store, over 60% of all parties were cross-platform in nature. The game's success implies that cross-play is not just a popular feature among players, but increasingly a necessary addition.
In a series of sessions at Casual Connect London, experts weighed in on the questions facing both the business and the technology behind cloud gaming.