Doom Eternal development characterized by crunch, despite four month delay
The issue of crunch rears its head yet again. IGDA's Renee Gittins weighs in.

The issue of crunch rears its head yet again. IGDA's Renee Gittins weighs in.
Recently-departed id Software studio head tells GameDaily.biz: 'The future is very exciting.'
Willits has worked on id's biggest properties, including Quake, Doom, and Rage. His departure will not impact in-development projects like this year's Doom Eternal.
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