Unity announces partnership with Tencent Cloud for Chinese Publishing, suite of additions aimed at smoothing back-end work for developers.
Indie and mid-tier developers who might not have had the resources to implement photorealistic graphics will have ray tracing capabilities built into the Unity engine by the end of 2019.
GameDaily sat down with Unity's Global Head of Education, Jessica Lindl, to talk about knowledge gaps, training for the future, and the importance of lifelong learning.
Unity lost control of the story last week, putting it on the defensive when Improbable took the dispute public.
Improbable and Unity don't agree on the facts of the ongoing terms of service dispute.
The impromptu partnership comes after a day of controversy revolving around SpatialOS.
The conflict revolves around the SpatialOS cloud multiplayer platform.
Political projects that solely utilize Unity as a 3D software or game engine will compete to receive $25,000 in financial support.
Barthelet's experience working on online-focused games will lead the way for expansions of Unity's partnership with Google Cloud and acquisition of Multiplay.