Live ops is an essential piece of game management these days, especially with live service and mobile games. Unity's acquisitions (including deltaDNA) will bring a much needed piece of the development puzzle to Unity devs everywhere.
Unity will add deltaDNA's player lifecycle management tools directly into its engine offering but deltaDNA will continue to operate as a separate entity.
After a two-month investment period, the company behind the world's most widely-used 3D development platform signed agreements with several new 'world-class investors.' An additional tender offer could push recent investment in Unity to $625 million.
Former Unity executive claims CEO repeatedly committed sexual harassment, fostered hostile workplace
Just over a month after NetherRealm Studios faced toxic workplace accusations, a lawsuit alleged Unity CEO John Riccitiello repeatedly committed sexual harassment. The claim hints at a larger call for accountability in the games industry, particularly toward powerful men manipulating subordinate women.
Unity announces partnership with Tencent Cloud for Chinese Publishing, suite of additions aimed at smoothing back-end work for developers.
Indie and mid-tier developers who might not have had the resources to implement photorealistic graphics will have ray tracing capabilities built into the Unity engine by the end of 2019.
GameDaily sat down with Unity's Global Head of Education, Jessica Lindl, to talk about knowledge gaps, training for the future, and the importance of lifelong learning.
Unity lost control of the story last week, putting it on the defensive when Improbable took the dispute public.