The collaboration represents a step forward for AR, but there are still significant obstacles to overcome.
The group to focus on single-player experiences within League of Legends universe, first game to be announced next week.
Jericho Games' Screaming Chicken took home two awards from Indie Prize at GameDaily Connect Asia. We chat with the developer about this quirky title and the importance of humor.
But how can the defunct developer, now effectively a part of Bethesda, be the defendant in this case? We ask lawyer Richard Hoeg about the legal process.
Tencent's latest mobile offering made a big debut, but spending has since slowed quite a bit, and the game did not factor into a record mobile game sales day on Black Friday.
We chat with NEXT Studios, who won an Indie Prize for both Unheard and biped recently, about their take on the indie market and their approach to development.
The free-to-play segment contributed $3.3 billion to a very lucrative spending period also bolstered by AAA releases like Death Stranding.
As more game studios look to prioritize quality of life for developers, Renee Gittins, executive director of the International Game Developers Association, offers her thoughts.
Pathea Games had to find the soul of the game before they could truly make the title they wanted to. We speak with the winner of Best Multiplayer Game from Indie Prize.
Xbox Game Studios head Matt Booty made no secret of his ambitions for Project Scarlett in a recent interview. The newly reconstructed studio system is going to be key to Xbox's success.