Who knew that hunting for security vulnerabilities could be so profitable?
Intellivision president Tommy Tallarico explains his developer-centric approach and how he's not betting on nostalgia to sell the new Intellivision.
Nintendo continues its streak of going after groups hosting ROM or emulator versions of their popular games, clouding the future of game preservation and accessibility.
More tech companies are employing a bug bounty program.
The HTC Vive Focus is launching worldwide, and the device may have an indirectly positive effect on gaming's VR developers, designers, and players.
Activision had high expectations for Destiny 2: Forsaken revenue, but revealed it's less than impressed with actual revenue generated by the title as the game 'under-performed expectations' according to the Q3 2018 earnings call.
Big caveat: if the Chinese government doesn't start approving game licenses, that Chinese mobile market is going to remain under-served from triple-A Western companies.
It's impossible to ignore mobile these days, and Blizzard is diving in with aplomb. Fret not: they have many development teams and they're not all dedicated to mobile.
Three of four planned DLC have been canceled.
A strong quarter for Nexon leads to a fruitful partnership for the former EA exec, with a focus on using new technologies in upcoming projects.