CEO Andrew Wilson sat down exclusively with GameDaily at E3 2019 to talk about EA's mistakes, successes, what went wrong with Anthem (and how BioWare is prepared to fix it), and the future of his company and the industry.
The NPD Group's May 2019 report reveals the video game industry's spending amounted to $641 million this past May, which is an 11% decline compared to May 2018. Both hardware and software sales declined, with the latter reaching its lowest point since May 2013.
At Casual Connect London, Ubisoft's Chris Early explained the challenge of the subscription model and how developers may have to 'game the system.'
GameDaily's new parent company continues to grow its investment team of legendary musicians and executives.
New documents in the suit filed by Wade Callender, former Gearbox corporate counsel, against Randy Pitchford back up a claim that Pitchford diverted studio money to a personal company.
The Pokémon Go developer is renaming Sensible Object to Niantic London, which will work on existing and new Niantic franchises.
At Casual Connect London, Guy Richards from ID@Xbox outlined a number of key learnings for indies.
Though about half of gamers are women, they're still not represented proportionally during the biggest gaming convention of the year.
In a world where growth is often seen as the only metric of success, Empires & Puzzles developer, Small Giant Games, wants to stay small. GameDaily spoke with CEO and co-founder, Timo Soininen, and Zynga's COO, Matt Bromberg, about the game and the importance of maintaining strong studio culture, even through acquisition.
The device's initial success not suggests a promising start for a standalone VR headset, although it remains unclear if the product will usher in the next step forward for mainstream VR.