The Bethesda acquisition and the simultaneous launch of Outriders on Game Pass illustrate the evolving nature of Microsoft games business.
Uri Marchand talks to GameDaily about Overwolf's goal of putting creators first, and how this round of investment will help realize its vision.
Austin is an old hand at video game licensing, and he's bringing his expertise to the quickly-expanding Embracer Group.
The indie publisher is looking to expand its PC and console presence. CEO Matt Casamassina talks about Rogue's proclivity for wild games, and how the funding will allow the company to double down.
Cyberpunk 2077's lack of dedicated accessibility features forces disabled players to find mods that allow them to play.
Actor Abubakar Salim talks to GameDaily about working with EA, and why video games are an important medium for storytelling.
Co-founder Donovan Duncan explains Freedom's "developer-first" approach to indie publishing, and how the label is approaching the notorious discoverability problem.
Robbie Singh, co-founder of Omeda, talks about his passion for the third-person MOBA, and the hole left behind by Epic's now-defunct Paragon.