Games veteran Ben Hoyt on VR’s bright prospects and how some in the industry are overlooking the out-of-home market.
Niantic, the developer behind Pokémon Go and other mobile experiences that leverage real-world locations, is working with the United Nations to use its technology in a way that encourages exploration.
The HTC Vive Focus is launching worldwide, and the device may have an indirectly positive effect on gaming’s VR developers, designers, and players.
Leading AR/VR company Resolution closed its Series B funding, the company announced in a Tuesday press release.
Rumors point to Iribe disagreeing with Oculus’ future vision, but the company did stress to GameDaily, “PC VR is still a category we are investing in. It’s still a part of our strategy.”
Mike McTyre, Head of Studio and Design Director at Survios, talks about the lessons learned about VR users and the market, which he says continues to see ‘across the board growth.’
Funomena co-founder talks about the challenge and opportunity of AR platforms like Magic Leap and how AR is helping to incubate young talent.
Cooper’s New Reality Garage will be Truly Social’s third studio acquisition.
Viveport President Rikard Steiber tells us why subscription is so important to VR and where the Vive business is headed. (Image: Digital TV Europe)
‘Realistically, we are going to wind up competing with the Nintendo Switch,’ John Carmack said in a keynote address this week.