Lumines and Rez creator Tetsuya Mizuguchi talks about applying his flavor to the puzzle gaming mainstay.
At Unite Berlin this week, the engine maker showed off the beautiful things creators are doing with 2D, 3D, and VR/AR games and experiences in Unity.
Hollenshead riffs on little bets in business, staying nimble, and forging his own destiny with Nerve.
Maureen Fan, CEO of VR animation firm Baobab, believes VR makers wield great power and responsibility
Owlchemy Labs’ Alex Schwartz talks with us about the state of VR and the “magic” of hands