In a panel at Casual Connect London, Alex Schwartz, Callum Underwood, and Steve Tagger all weighed in on the evolving VR business.
Funding will help expand more location-based VR venues, with more to come in Japan and U.S.
Microsoft is taking its best-selling franchise to augmented reality on iOS and Android starting ‘late summer,’ potentially expanding an already enormous Minecraft player-base across all platforms.
The VR and AR studio is in a period of ‘hyper innovation and growth,’ according to CEO Tommy Palm.
Tigerton CEO Sam Kennedy is participating in a VR panel at Casual Connect London, and his new game, Jupiter & Mars, utilizes the issue of climate change as a compelling piece of the narrative.
Microsoft’s mixed reality device works without wires and promises a more ergonomic experience than its predecessor. Though there’s still no word on exactly when users outside the developer program can purchase them, the kits are available for pre-order and due out this year.
Valve’s long-awaited in-house headset pushes VR technology forward at a premium price.
The HTC Vive was never an exclusive partner to Valve, but it certainly played a major role in early SteamVR adoption. The release of the Valve Index raises some questions about the future of this relationship, and Vive’s next move is evident in free Viveport trial.
GameDaily chatted with Tigertron Games co-founder and Jupiter & Mars director, James Mielke, about the studio’s debut game on PlayStation VR and PlayStation 4.
Augmented reality company Magic Leap ballooned to $2.6 billion across seven investment rounds, with Japan’s largest mobile company Docomo responsible for the latest $280 million fund.