Giant Sparrow's Ian Dallas on the challenges of development and his desire to see more games with deeper meaning.
Lead Producer for Big Huge Games outlines how good leadership and sustainability go hand-in-hand.
Mike Wilson, co-founder of Devolver and Good Shepherd, highlights mistakes he's seen and offers some key advice for indies. (Image: Czinkota/Clark)
Sensor Tower reports that the F2P mobile title generated more than $60M this summer, up 36% over last year, despite Miyamoto's protestations about the business model.
Through June, the total consumer spend is already up 40% to $19.5B, with Fortnite having a huge impact. "2018 is a let-the-good-times-roll kind of year," NPD's Mat Piscatella tells us.
Good Shepherd's Mike Wilson on depression, the state of indie development and the label's continued growth.
Perhaps Nintendo's IP doesn't work well with F2P, but from a business perspective, F2P "seems the only way to go right now," says Dr. Serkan Toto. (Cover image: Casey Curry/Invision/AP)
The Frontier Developments CEO and British games icon talks Jurassic World and licensing, getting into publishing and why VR and cloud gaming will never be huge.
The battle royale game has reached a new milestone in its first four months, and Sensor Tower anticipates a sales spike coinciding with the game's season 2 starting August 18.