Wilson is building a team composed primarily of women to make games for an underserved audience. For women in games, she tells GameDaily, “Never let someone else’s bias affect how you view yourself.”
GDC 2020 has been virtual this week, but the awards for both the Choice Awards and Independent Games Festival were doled out last night. Here are all the winners.
PS5 lead architect Mark Cerny outlined the pillars that guided Sony’s approach to creating the PS5, but some analysts feel that Sony should have had its consumer reveal first.
Mobile analytics firm Sensor Tower said that the U.S. led the way for both downloads and spending.
Microsoft has provided a deep dive on Series X specs and features, maintaining a Holiday 2020 launch date in videos despite some fears that coronavirus could delay manufacturing.
The startup, which already raised $45M, will leverage Buechner’s experience from Spore and The Sims as it pushes forward with its accessible game development platform, Core. [UPDATE]
Co-founder Bo Daly, who was the founding CEO of Super Evil Megacorp, tells GameDaily “the future of core gaming on mobile isn’t going to be dominated by PC gamers who we can convince to jump to mobile.”
Nintendo-Lego partnership could have ‘significant sales and brand broadening potential,’ The NPD Group tells us.
PlayStation’s newly appointed head of worldwide studios, Hermen Hulst, says he wants the company to stay open to new ideas about how to introduce PlayStation to more fans.
Part of Disruptor Beam’s team is joining Tilting Point to form a new studio called Wicked Realm Games. We chat with Samir El Agili and Kevin Segalla about the evolving mobile business. [UPDATE: Disruptor Beam sees layoffs]