Microsoft continues to stoke the marketing hype flames to get ahead of Sony. Cross-buy support is the big news, but some analysts still have concerns about launch lineup.
The Taiwanese company announced three new Cosmos headsets and unveiled an XR prototype called Proton, but IDC analyst Lewis Ward hasn’t seen evidence of HTC’s strategy working yet.
The once mighty retailer is showing ‘sheer desperation’ according to one report, but it’s still possible for the company to turn it around even if immensely challenging.
As one of the first U.S. tech companies to unionize, Kickstarter could be an inspiration for game companies, IGDA’s Renee Gittins and Global Game Jam’s Kate Edwards tell GameDaily.
Rather than challenge EA or 2K, co-founders Jon Middleton and Pete Wanat tell GameDaily that the goal is to offer more approachable, quick session sports.
Valve has confirmed that the new Half-Life will release on March 23, but what impact should we expect on the VR market?
House House’s indie sensation took home three awards overall, while Remedy’s brilliant action game, Control, won four awards.
Drew Karpyshyn has joined James Ohlen and Chad Robertson at the fledgling studio, which Karpyshyn says ‘reminds me of my early days at BioWare.’
Keighley has declined to produce the E3 Coliseum, says E3 ‘needs to evolve.’ One PR veteran told GameDaily that this has reached ‘levels of embarrassment for the entire industry.’
Double Loop is led by former Kongregate CEO Emily Greer (right) and former WB Games exec Shelby Moledina. Greer tells GameDaily that women founders are ‘supporting and inspiring’ one another.