Square Enix will also dramatically expand both studios’ physical size, highlighting contrast with a struggling Vancouver.
Software sales cruise along mightily, but a more reserved hardware sales estimate for 2019-2020 and confused hardware messaging shows that Nintendo is reacting to previous mistakes.
PlayerUnknown’s Battlegrounds developer made $311 million in profit, and revenue continues to increase despite a drop in the game’s public profile.
It will still take some time while individual games get approved, but it’s a significant win for Nintendo, and could point towards their hopes for mobile gaming success in China.
Analysts say the announcement, or its timing, doesn’t rock the boat, but certainly touts the clear advantages Sony has built over the previous generation.
Vampyr developer DONTNOD, Surge’s Deck13, Sumo Digital and more lead the French publisher’s slate.
Kabam is following through on its strong interest in expanding its mobile gaming business, and partnering with a Chinese service provider may help it overcome China’s strict approval process.
The prolific Romero couple and their studio might be part of Paradox’s World of Darkness IP strategy.
The Elder Scrolls MMO received high praise for its depiction of a transgender character, alongside other strong nominees.
Monolith Soft will handle a new Zelda game after working on Breath of the Wild, and Nintendo seems to be getting more comfortable handing larger properties to third-party studios.