Unity announces partnership with Tencent Cloud for Chinese Publishing, suite of additions aimed at smoothing back-end work for developers.
Indie and mid-tier developers who might not have had the resources to implement photorealistic graphics will have ray tracing capabilities built into the Unity engine by the end of 2019.
The enormous paycheck highlights how Twitch’s viability as a platform for indie or mid-tier developers may be shrinking.
The digital convention, hosted on Steam, will give narrative indie games a chance to connect with players.
The venture capital company will focus heavily on esports monetization platforms, VR/AR, and more.
The study is a familiar one to market researchers, but raises questions about in-game advertising’s impact and what demographics companies should increase focus on.
Former Call of Duty and Dead Space creative director Bret Robbins hopes to merge design of AAA with versatility of indie with Ascendant Studios.
The digital game distributor has been struggling to keep up with Steam, and now the Epic Games Store, after revenue and Gwent sales come up short.
The prolific publisher has no intention of letting up its acquisition spree, with an eye on sustainability and internal investment in the company.
With no new games since April 2018, Paradox coasts to a financial victory solely on expansion content and ports for its highly dedicated fanbase.