Call of Duty leads the charts once more, while mobile gaming growth is still in the double digits.
Over a thousand private placements, mergers, and acquisitions took place last year, with a total value of $85 billion.
The embattled retailer hopes to fuel growth by expanding its partnerships in the cryptocurrency space.
Take-Two reportedly overlooks Levine’s problematic practices in the hopes he’ll one day provide them with a blockbuster franchise.
The latest round of acquisitions gives Embracer a foothold in publishing, animation, and even TV streaming.
The World Science Fiction Convention recognizes Supergiant’s outstanding achievement in storytelling and the continued evolution of narratives in games.
This year’s Game Awards ceremony continued the tradition of speeding through awards, despite running for more than three hours.
The crowdfunding platform promises greater control for creators, but provides little detail on what that actually means.
As much a social experiment as it is a game, Genvid is hoping Pac-Man Community will usher in a new era of interactivity between streamers and viewers.
PlayStation’s Spartacus will replace PS Now and offer multiple tiers of content and services.