French multimedia conglomerate Vivendi plans to unload its remaining 6.7 percent of Ubisoft stocks by March 2019, honoring its previous commitment.
Popular video game livestreaming platform Twitch is, without warning, suddenly inaccessible for Chinese citizens.
Valve announced it will soon take a more active role in community moderation, acting only on reported posts.
One of the dominating countries in the areas of online gaming and esports redefines what’s acceptable and not in terms of internet conduct, but what does it mean for Western gamers?
Twitch is making strides toward a diverse and inclusive community, and demonstrating it through recent hiring decisions.
Gone are the days of developers depending on whales— big spenders — to contribute the majority of sales for free-to-play games as spending in games becomes more commonplace.
The communication technology used by large developers of games like League of Legends and Fortnite is now available at no cost to budding games studios, thanks to a generous offering by Vivox.
In a baffling statement, Sony CEO Kenichiro Yoshida expressed that limited cross-platform availability for PlayStation users is actually what’s best for them.
China loses sight of the long-term impact that new heavy games regulation will have, as one of Asia’s largest companies takes the hit in an effort to avoid eyesight issues in children. (Image: IC)
Women in Games (WIGJ) aims to double the number of women in the games industry by 2025, an effort the organization will make possible through key partnerships.