Amanda Bonacorso, lead producer of the New Frontier pass for Firaxis, talks to GameDaily about content cadence, Civ as a live-service game, and the process of developing new leaders.
Analyst Randy Nelson talks to GameDaily about the impact the battle royale titan has had on the mobile market.
In its early stages, the new studio will focus on cultivating partnerships and reputation. Brevik and Wang talk with GameDaily about their business strategy.
GameDaily spoke with a pair of analysts about the next-gen implications of the new marketing strategy.
GameDaily spoke with writer Gary Whitta and The Metropolitan Museum of Art about the game’s role in society during the coronavirus crisis.
The digital showcase will last four months, and will feature announcements, demos, and more.
The subscription service and cloud gaming figures heavily into Microsoft’s next-gen roadmap, according to analyst Piers Harding-Rolls.
Esports organization Gen. G makes a bid for a league slot while the sustainability of the model remains questionable.
The record-breaking attendance fuels Epic Games CEO Tim Sweeney’s ambition to grow Fortnite into more than just a game.
GameDaily spoke with StreamElements about Facebook’s new attempt to grow its presence in the livestreaming arena.