The biggest streamer in the world heads to Microsoft-owned service after company recently lays off internal content creators.
The fourth annual expo was held in Harlem, NYC this weekend with talks from industry luminaries about working smarter, following your dreams, and aligning art with business.
Thatgamecompany’s co-founder believes games can (and should) be for everyone. Chen talks with GameDaily about taking a risk with Sky by focusing on altruism.
David Evans of Falling Squirrel wants the visually impaired community to feel included. His upcoming game, The Vale, is an attempt to get blind and sighted gamers playing together. (Photo: GameDaily)
Devotion developer Red Candle Games published a deeply apologetic note explaining that its game will remain unavailable ‘in the near term.’
Twitch is still by far the most-watched game streaming platform, but its growth noticeably leveled out in the second quarter of 2019, while YouTube Gaming hit some new milestones.
Freelance goods and services platform introduces gaming category, but has come under fire for glorifying overwork in a gig economy that already punishes freelancers in a pricing race to the bottom.
Freshly appointed IGDA Foundation executive director, Nika Nour, talks with GameDaily about keeping diversity and inclusion work fun and approachable and hopefully putting herself out of a job.
Newly appointed IGDA executive director, Renee Gittins, talks with GameDaily about her vision for the organization and how she wants to give back to the game development community through her new position.
Take This’ 2019 ‘State of the Industry’ study notes stress, unstable work conditions, and a lack of diversity are all major problems impacting games workers’ mental health.