After months of being plagued by lawsuits and bad press about its workplace culture, Riot Games has filed a motion to block employees’ legal action against the company.
Street Fighter League: Amateur-US will follow SLG’s competitive rubric, including ‘hometown teams,’ live events, and ‘premiere amateur content’ for Super League TV.
StudioFOW’s genre-blending adult video game Subverse asked for approximately $190,000 for its April Kickstarter. While the game’s success opens the door to more sophisticated adult content within the games industry, it may prove an outlier.
GameDaily chatted with Tigertron Games co-founder and Jupiter & Mars director, James Mielke, about the studio’s debut game on PlayStation VR and PlayStation 4.
Xbox continues its steady march towards being a service, rather than a mere hardware platform, by integrating first-party in-game rewards with streaming service, Mixer.
This decision has sparked another debate over children and violence in video games.
As MMORPGs decline, Pearl Abyss CEO Robin Jung explains how the company is keeping the flame alive with more than $1 billion in revenue.
After two years as the public face of the IGDA, MacLean embarks on a new journey at Amazon Game Tech. We caught up with her to talk about why she left and what mark she wants to leave on the game industry as a result of her work.
Unions aren’t necessarily the single brush-stroke that will fix the game industry’s problems, but the three founders of the Glory Society are adamant that a co-op studio structure is definitely worth embracing.
Trover Saves the Universe feels like being inside a Rick & Morty episode.