Fortnite, Fortnite, and Fortnite, with a side of cultural disruption and industry shake-up.
The game industry demonstrates its compassion and charity with fundraising, life-changing products, and a commitment to ensuring that gaming is for everyone.
The industry legend tells GameDaily about his new MasterClass on game design, his ambitious new game Proxi, and looks back on his career.
The head of 343 Industries talks with GameDaily about her career, expanding the Halo universe, women in gaming, and the realities of triple-A crunch.
The partnership between St. Jude’s and the esports organization is the first of its kind.
Game Workers Unite UK has become a legal trade union within Britain. The union’s formation speaks to a growing call for change among game industry workers.
Riot is using Gelb as evidence of its purported commitment to change, making an example of the consequences.
Coming off of EA’s Star Wars cancellation, the veteran designer sits down with GameDaily to outline all the possibilities ahead, including VR, linear media, and games for people who aren’t typical gamers.
Red Hat’s Leigh Day talks about Linux, open-source development, and most importantly, how these things help people enjoy video games.
Geoff Keighley’s award show has come a long way, but it’s certainly got some room to grow.