Good Shepherd’s Mike Wilson on depression, the state of indie development and the label’s continued growth.
Blade’s cloud gaming service, Shadow, encapsulates what makes cloud technology one of the most exciting sectors in high-tech.
We chat with the AR/VR expert about gender balance, his new game Arca’s Path, and the future of AR/VR technologies. (Pictured: Dream Reality Interactive’s team)
Nomada Studio co-founder, Roger Mendoza, talks about Gris, the move from triple-A development, and working with Devolver Digital.
Digital publishing platforms are surprisingly unprepared to handle not-for-profits, so what are developers creating games for good to do? (Image: Glitch)
The lead designer on Monument Valley helped revolutionize mobile gaming, but he’s only getting started.
Game, the German equivalent of America’s ESA, has gotten the government to relax the ban on Nazi iconography. But that doesn’t mean that they want the market to be flooded with these messages.
As esports continues to grow, bolstered by the recent success of the Overwatch League, one report looks at where it’ll be within the next three years. (There might even be a Nike ad campaign for a major esports player in the near future.)
Mike Capps tells us about his new company, Diveplane, and expresses his pride in Fortnite despite no longer being at Epic.
Abragames’ Eliana Russi spoke to us about the popular BIG Festival, and Brazil’s plans to become a player in the rapidly expanding video game industry.