With roots in punk and hardcore sensibilities, Aurora Punks celebrates the democratization of video game development while building a community.
Super will publish Bonsai’s upcoming unannounced FPS project, which will also be the developer’s debut title. Co-founder Hollie Emery talks about the team’s unique approach to the first-person genre.
The inclusion of games in one of the world’s most prestigious film festivals speaks to the narrative strengths of the medium.
GDC’s Kris Graft talks about some of the more notable data from this year’s survey.
The announcement came on last week’s National Adopt a Shelter Pet Day.
The Call of Duty machine gains a new cog.
Mobile games have found success in the PC space in the past. Can Plarium’s collection-RPG do the same?
A collaboration between developer Kong Orange and animation studio Wiredfly, Vokabulantis is the ambitious story of a world without language.
One of the industry’s go-to support studios, Certain Affinity is optimistic about the future of its original properties and ongoing collaborative projects. Founder and CEO Max Hoberman breaks it down for GameDaily.
HiDef CEO Anthony Castoro talks to GameDaily about the appeal of the metaverse, and the potential for innovation within the games-as-a-service space.