The studio’s goal is to build the next generation of accessible RTS games.
Video game archivists and preservationists are lamenting the move.
Expo co-organizer Catt Small talks to GameDaily about the show’s importance, how it’s grown over the years, and the importance of diversity in the games industry.
Analyst Lewis Ward is “cautiously optimistic” about Sony’s next-gen virtual reality offering.
By Tom Bishop, Strategic Partner Manager, Facebook Audience Network
Cyberpunk 2077’s lack of dedicated accessibility features forces disabled players to find mods that allow them to play.
Actor Abubakar Salim talks to GameDaily about working with EA, and why video games are an important medium for storytelling.
The RealityCapture photogrammetry software will be folded into the Unreal Engine.
Robbie Singh, co-founder of Omeda, talks about his passion for the third-person MOBA, and the hole left behind by Epic’s now-defunct Paragon.
The new studio is made up of veterans of Riot Games, Bungie, Blizzard, and more.