Apple’s new headset could be ready by 2021, and is currently being worked on by game developers and ex-NASA engineers, according to Bloomberg’s sources.
Quixel’s 3D assets and creation tools are now free for Unreal users. According to Quixel co-founder Teddy Bergsman, joining forces with Epic is “the next step in democratizing transformative technology and content.”
In his talk, Tyrone McAuley from mobile games studio PikPok explained why developers need to make sure that players continue to see value in their subscription, and what the studio did to keep their players engaged and happy.
Dozens of incredible titles from across the globe have all been striving for the Indie Prize, and now, it’s time to announce the winners!
Simon Chang, Vice President of Asia Pacific at Devolver Digital, shares his experiences on what a good publisher should do for indie developers, and in turn, how they can better pitch to and appeal to publishers.
‘Seeing a game grow from a tiny prototype into a fully-featured game is humbling.’
This collection of games made outside Asia marks the last of our finalists to highlight from GameDaily Connect Asia 2019’s Indie Prize Showcase.
The final installment for titles developed in Asia offers a bounty of games to highlight from GameDaily Connect Asia 2019’s Indie Prize Showcase.
The fourth installment of Indie Prize Finalists for GameDaily Connect Asia 2019 continues to showcase the incredible talent coming together for the showcase.
Even more unique, intriguing titles are here with the third installment of Indie Prize Finalists for GameDaily Connect Asia 2019.