Jade Raymond sees huge potential in cloud-native gaming, but it may be some time before we see what the cloud’s truly capable of.
Director, Neil Druckmann, cited a need for polish and admitted relief that the team wouldn’t have to compromise vision to hit the original release date.
At GameDaily Connect Asia next month in Shenzen, up-and-coming developers can look forward to advice from one of the industry’s top indie labels.
The UK-based studio brings Sumo Digital’s total studio count up to eight. Sumo North West is the developer’s third addition this year alone.
Crytek veterans planned the accelerator with a focus on the CIS region and intend to fund 20 startups annually.
Age of Empires is back! At GameDaily Connect Asia next month, Microsoft’s Alex Liu will dive deeper into this classic’s modernization efforts for the global audience.
With the Canadian game development scene consistently on the rise, it’s about time that an industry-focused conference (that isn’t GDC) made its way north of the 49th parallel.
GameDaily sat down with Funomena’s co-founder to talk about emotions in games, diversity, and how co-ops could be a good studio structure for indies.
The price hike is the first for Unity’s subscription services since they were introduced in 2016. Existing subscribers won’t be affected by the change in pricing.
Bigmoon Interactive, now rebranded as Saber Porto, brings its experience in racing, RPG, and simulation games to Saber’s diverse roster. The acquisition comes six months after the financially successful launch of zombie shooter World War Z.