Devolver Digital co-founder Nigel Lowrie tells GameDaily that the game is now profitable and had been tracking higher than expected for pre-orders and wishlists all along.
WeQ Studios’ managing director, Sven Lubek, lays out which data markers hyper-casual game developers should be paying the most attention to.
MindGeek’s Nutaku.net is celebrating Pride Month with a multi-million dollar initiative for developing queer adult games, signaling demand for a more inclusive adult games industry.
Streaming services are at the forefront of Yosuke Matsuda’s portfolio approach in the coming fiscal year, as Square Enix has thrown its support behind Stadia.
Dr. Richard Bartle is known for his player types, which impacted the entire MMO industry, and at Casual Connect London, he examined what cheating actually means to these player types.
The former Blizzard boss acknowledges that crunch is not sustainable, and Blizzard itself has said it aims to be a ‘no-crunch team.’
Epic’s CEO is sticking to his guns in his quest to dethrone Steam, but it’s going to be a huge uphill battle.
Saber’s CEO Matthew Karch goes into detail on working with the Epic Games Store, a better approach to licensed games, and how the company has survived 18 years in a relatively unfriendly economy.
Zynga’s free-to-play empire began with an innocuous farming sim. Since then, the mobile market has changed drastically, but after some rough periods, the mobile publisher has managed to stay afloat.
Gears of War studio The Coalition and Homeworld Remastered creators Blackbird Interactive are teaming up with Vancouver Film School to support new female-identifying voices.