The VR subscription service is celebrating 5x growth of its subscriber base and its 2nd anniversary by waiving the platform fee for devs.
The WARN Act requires employees be notified well in advance of mass layoffs.
Abrakam COO and co-founder, Jean-Michel Vilain, talks about how their CCG Faeria finally went back to its premium roots.
Following Sony’s announcement, Insomniac Games’ Chief Brand Officer Ryan Schneider talks to us about Spider-Man’s record-breaking launch.
Study details social impact of apps and games launched through Google Play.
The studio was slated to work with Netflix on a Stranger Things game.
The deal ensures greater resources for user acquisition and co-funding of a brand new licensed game.
Words with Friends and Lucky’s Tale creator Paul Bettner explains how he’s preparing his studio for the future of entertainment.
The embarrassment of indie riches that are yielded as a result of PAX conventions steer trends, define genres of their own, and resurrect the treasures of the past.
The British designer explains how Broken Sword’s fantastic community brought a 20-year-old franchise back to life and discusses the ‘sizable niche’ of adventure games.