The battle royale game has done well for the indie publisher, and it’s only just started.
Sumo Digital’s acquisition of The Chinese Room demonstrates a perfect marriage of experience and creative genius. We speak with the studios about how the deal came together.
The ambitious Tides of War mode needs more time, and the delay might work out for the best
Finnish developer branches out with ‘startup’ mentality internal team to build brand new Remedy experiences.
Good Shepherd’s Mike Wilson on depression, the state of indie development and the label’s continued growth.
CD Projekt Red official stream brought in nearly 300,000 viewers at its peak.
The Frontier Developments CEO and British games icon talks Jurassic World and licensing, getting into publishing and why VR and cloud gaming will never be huge.
Facebook Instant Game developers will no longer have to deal with the deep rev/share cuts that both Google and Facebook had been demanding from in-app purchases. (With retroactive payouts.)
Zynga begins its trench run by taking control of the already established Star Wars: Commander.
Zoink Games’ Klaus Lyngeled tells us about his first-ever VR title, Ghost Giant, which he sees as a throwback to adventure-style games.