The company behind Overwatch League’s LA Valiant explains why inclusivity is a core value.
That valuation may sound bonkers, but it’s not. No, really.
Esports is massive but still doesn’t quite resonate with the mainstream. We chat with ESL and Intel about the challenges and road ahead.
Japan only legalized paid esports this year, and it’s going to be huge for the industry.
Why a 22-year-old media company is now jumping into the esports fray, starting with an E3 tournament
Esports Activate shed some light on how we can better bridge the gap between the mainstream and the existing esports community.