With the launch of Fortnite Chapter 2, Epic’s battle royale title saw a 141% increase in sales in just one week on iOS.
Otherwordly won Most Innovative Game at Indie Prize during GameDaily Connect USA, and according to IDEA Games producer Michael Douma, the game benefited greatly from fellow indies.
Lifetime value is the most important metric of a free-to-play mobile game’s long-term success, according to Tilting Point’s CEO, Kevin Segalla. Integrating both the technology and Gondola’s key staff will help build out LTV success for the publisher’s diverse partnerships with developers.
The publisher moved quickly to rectify the problem with Stellaris: Galaxy Command after fans on Reddit pointed out that in-game assets had been taken from the Halo series. The game’s beta has been taken down in order to undergo a full content audit.
PUBG Mobile leads the revenue charge and Mario Kart Tour enters top ten downloads chart as overall mobile spend hits nearly $22 billion for the quarter.
There are a lot of mobile players in the world who can’t use app stores like Google Play. Tiago Alves of Aptoide will explain how to gain their business at GameDaily Connect Asia.
Mixi’s success with the popular Monster Strike game on mobile goes beyond the game itself. Take a peek behind the curtain as Mixi shares its secrets at GameDaily Connect Asia 2019.
Niko Partners’ General Manager of China, Xiaofeng Zeng, joins GameDaily Connect Asia 2019 to talk about the growth potential in mobile esports.
The powerhouse franchise makes its mobile debut to the tune of 20 million downloads.
Mario’s latest outing hasn’t been able to match Nintendo’s most financially successful mobile title, Fire Emblem Heroes, but it’s off to a very good start. We speak with Sensor Tower for more details. [UPDATED]