The newest entry in the juggernaut mobile franchise is off to a strong start. Sensor Tower’s Craig Chapple weighs in on the debut of Lost Centuria.
Co-founder and CEO Mika Tammenkoski talks about Metacore’s unique approach to mobile development, and the team’s ambitions for its breakout title Merge Mansion.
Mobile games have found success in the PC space in the past. Can Plarium’s collection-RPG do the same?
Facebook serves as a powerful cornerstone for advertising, offering access to gamers worldwide, best-in-class User Acquisition (UA), and the ability to convert and monetize efficiently through advertising. This can help create continued game growth for Facebook’s partners as a priority. One of the ways they’re fostering this is through motivation-led advertising creative. The key to […]
By Tomas Cavanagh, Strategic Partner Manager at Facebook Audience Network
Lightheart CEO Kalle Kaivola talks to GameDaily about the studio’s first success, Mr Autofire, and the lessons learned about building a new type of mobile game.
A new report from Newzoo highlights the lucrative–but demanding–nature of licensed games on mobile platforms. Analyst Tianyi Gu breaks down the most prominent market trends.
The pandemic has highlighted the lucrative potential of the mobile sector.
The pandemic has accelerated mobile’s already-dominant position in the games market. According to a new report, that momentum will carry over into this year and beyond.
The indie publisher is looking to expand its PC and console presence. CEO Matt Casamassina talks about Rogue’s proclivity for wild games, and how the funding will allow the company to double down.