Made up of former Riot Games and Netflix devs, Odyssey is looking to bring “games that you live” to the mobile space. Co-founder Richard Henkel talks to GameDaily about the studio’s philosophy.
The AAA publisher has been diversifying its portfolio lately.
A new partnership initiative invites developers to work with Gismart on market-proven game concepts.
Sensor Tower notes that the AR game is enjoying its most lucrative period four years after launch.
Mobile gaming has seen a large spike thanks to the coronavirus pandemic. Sensor Tower’s Randy Nelson weighs in.
Carbonated Games CEO Travis Boatman talks to GameDaily about the studio’s foray into the booming mobile market, and the potential for hardcore experiences on the platform.
Tilting Point CEO Kevin Segalla talks with GameDaily about the company’s mergers and acquisitions strategy, and its goal to become a top-tier free-to-play publisher.
The mobile sports developer is looking to capitalize on a traditionally under-served market.
Wonderbelly and Hipster Whale are two women-led studios in a business that remains overwhelmingly male. Roberts and Reeves spoke with GameDaily about the challenges they face, and their optimism that the industry is slowly becoming more diverse.
GameDaily talks with Thatgamecompany’s Tim Nixon and Sensor Tower’s Randy Nelson about Sky’s future and its positive reception.