The acquisition will help both studios find wider audiences for their mobile sports titles.
The company has 160 games in development and has sold over 6.8 million copies of Valheim
Co-founders Emily Greer and Shelby Moledina talk about their approach to building deep and accessible games for the booming mobile market.
Analyst Mat Piscatella sees the pandemic as an acceleration of industry trends rather than a temporary boost.
The studio’s recent funding rounds will help fulfill its ambitions of making Splitgate a AAA competitor
Helmed by Super Evil Megacorp CEO Kristian Segerstrale, the initiative aims to leverage the games industry’s immense popularity to combat global warming.
According to new details slipped into Steam’s code, Valve has been working on a Switch-like portable gaming PC.
The transaction is in line with Tencent’s goals to expand beyond China.
Square Enix calls the looter-shooter its “next big franchise.”
With a decades-long history in casual game publishing, Legacy is well-positioned to help out indie developers. Founder and CEO Dr. Ariella Lehrer talks to GameDaily about the program.