“Acting meaningfully” is a core value for indie dev and publisher 11 Bit Studios. Pawel Miechowski, the company’s partnership manager, talks to GameDaily about the charity campaign.
The budget-friendly console speaks to Microsoft’s strategy for the next generation of gaming. GameDaily spoke to a pair of analysts about the announcement and what it means for the upcoming console transition.
The Chinese mobile market is the most lucrative in the world, and Kwalee is looking to get a hand on the ball. COO Jason Falcus talks to GameDaily about the publisher’s recent business moves.
The advent of a new generation of consoles comes with a host of unknowns, but cloud gaming is likely to feature prominently.
Activision Blizzard, Electronic Arts, Take-Two, and Ubisoft all posted record gains in the first half of 2020. DFC’s David Cole weighs in.
20 streamers will receive upgrades to their setups. StreamElements CEO Doron Nir discusses the initiative’s purpose, and how the company is hoping to encourage diversity in the livestreaming sector.
Vivox and 3D audio are the next big leap forward for in-game sound and communication
COVID-19 and the advent of next-gen consoles have had a noticeable impact on this fall’s slate of games, but consumer interest remains high.
Loeb’s impressive resume, and his insistence that the business side of development can be creative, makes him a good fit for the growing mobile studio.
Studio president Steve Sawyer talks to GameDaily about the origins of the studio and the challenges of discoverability.