Hideo Kojima’s first game post-Konami gets a mixed reception. What do the reviews say? And will they affect sales going forward? We ask a group of analysts.
At GameDaily Connect Asia next week, Mail.ru business development director Ilya Gutov will take a close look at video games M&A and what game companies that need funding should know.
At BlizzCon 2019, J. Allen Brack’s apology and acceptance of protesters for Hong Kong overshadowed its game announcements, including Overwatch 2 and Diablo IV.
Thanks to its live services, Zynga enjoyed a record-setting Q3 and has ‘tremendous momentum.’ GameDaily chats with Bernard Kim, President of Publishing, about Zynga’s evolution.
The company is reporting a 14% increase in net sales year-over-year.
Necessary approvals on hardware likely rule out an end of 2019 launch, but the wheels are in motion for a 2020 release.
PS4 may be reaching the end of its life, but services have become key in the industry. Sony says profit from PS Plus is ‘expected to increase significantly.’
On a quarterly earnings call earlier this week, COO Blake Jorgensen revealed that EA’s net revenue was $1.348 billion for the second fiscal quarter of 2020, topping the publisher’s original estimate by $33 million.
Sega of America’s Jon Riesenbach talks to GameDaily on localizing the Yakuza Collection and the internal localization processes between Sega and Atlus.
After a boycott of more than 6 years, EA will be returning to Steam, bringing its EA Access subscription with it next spring.