EA hasn’t published an NCAA sports game since a $60 million settlement granted college athletes compensation for their appearances in the games. CEO Andrew Wilson hopes a recently passed California law, which goes into effect in 2023, will make it possible to revive the publisher’s NCAA line.
At GameDaily Connect Asia next month, Miley Chen from Tencent’s ACE Publishing Program will share tips on how indies can reach a massive audience in China.
Following a reduction in Blitzchung’s suspension, American University players have now also been banned for six months. We chat with an attorney about free speech. [UPDATED]
Red Dead Redemption 2 remains the top-selling game of the last 12 months, with NBA 2K20 topping the September charts and leading the franchise to a noteworthy milestone.
Nintendo’s popular console has seen a 20% increase in sales through September in North America.
Media Create has been tracking the business of games for 25 years now. Sho Sato, Principal Analyst at Media Create, will be sharing his insights next month at GameDaily Connect Asia.
Lifetime value is the most important metric of a free-to-play mobile game’s long-term success, according to Tilting Point’s CEO, Kevin Segalla. Integrating both the technology and Gondola’s key staff will help build out LTV success for the publisher’s diverse partnerships with developers.
As part of a 10-year celebration for LoL, the company has unveiled a whole host of new games in the works, an animated series and more. But why so much all at once?
The publisher moved quickly to rectify the problem with Stellaris: Galaxy Command after fans on Reddit pointed out that in-game assets had been taken from the Halo series. The game’s beta has been taken down in order to undergo a full content audit.
Google’s big gaming bet finally has a launch date, but only for Founder’s Edition pre-orders.