Nekki Limited’s Shadow Fight has over 300 million registered users. At GameDaily Connect Asia in Shenzen, the studio will share some of its secrets to success.
Technical testing for the mobile portion of Project xCloud is slated to start in partnership with T-Mobile (US), Vodafone (UK), and SK Telecom (South Korea) and will continue until Microsoft is certain of user satisfaction.
Nintendo continues to experiment with its mobile offerings after big successes and recent stumbles.
After five years of Shovel Knight, the indie studio sets out to help other indies.
Developers raise concerns about Google’s compensation scheme, which is based in part on how long users engage with an app.
DFC Intelligence ponders the 100M sold milestone. It says Switch will just miss it, but what can Nintendo do to hit it? We ask analysts to weigh in.
PlayStation, Xbox, Google Stadia and more have pledged to reduce CO2 emissions by 30 million tons by 2030, among other pro-climate actions.
Released on September 13, Borderlands 3 has sold-in over five million units within its first five days of launch, outselling its predecessor Borderlands 2 by 50%. It’s worth noting that the looter-shooter has already become 2K’s highest-selling PC title.
The game design contest was created to highlight how 5G cellular technology could enhance mobile games. Verizon and the NFL teamed up to create the yearlong competition, while Playcrafting ran the event.
Epic has been tight lipped on its exclusivity deals, but a financial report from 505 Games’ parent sheds new light on financial arrangement.