Valve can still appeal, and it’s unclear if this legislative approach will be taken by other countries. If the ruling holds, the repercussions for developers and the industry could be huge.
Similar to Disney’s approach, NBCUniversal will shift to a licensing model for its games going forward.
Apple’s new Arcade service appears to answer the question of discoverability in an age of ‘too much content’ on mobile.
The early release of Apple’s subscription gaming service came as a surprise to Simogo, the developer behind Sayonara Wild Hearts. According to Twitter posts, the indie dev was unaware that Apple Arcade would launch ahead of its planned September 19 release date, and it’s not sure if the version currently available is the final build.
The Coalition sets new records for latest installment in popular franchise, but underlying success may well be Xbox Game Pass.
The ESA is hoping to turn E3 into a Gamescom-like ‘festival’, and an additional 10,000 consumers may pack the LA Convention Center.
The publisher has opened an EA Cloud Gaming Technical Trial to the public with four different games, including Titanfall 2.
In advance of GameDaily Connect Asia 2019 in Shenzen, Niko Partners took a close look at the biggest challenges and opportunities for growth in the Chinese games market. (Photo: The Independent)
Valve has made significant algorithmic changes to its Steam storefront in order to tackle its long-standing issues that make it hard for users to discover off-the-beaten-path titles. The update provides ‘more precision and diversity’ when recommending new games to users.
In the war between Epic and Steam, Discord has failed to gain a foothold as a subscription service or storefront.