Actor Abubakar Salim talks to GameDaily about working with EA, and why video games are an important medium for storytelling.
Co-founder Donovan Duncan explains Freedom’s “developer-first” approach to indie publishing, and how the label is approaching the notorious discoverability problem.
The ongoing legal dispute sees publisher Nacon on the receiving end of very serious accusations. Attorney Richard Hoeg weighs in.
Odd Raven’s Carly and the Reaperman to be the first game to benefit from the new initiative.
Modus CEO Christina Seelye talks about the origins of the program, and how the indie publisher settled on the Exceptional Women Awardees Foundation for its first charity partner.
Beep Games and Tribetoy talk to GameDaily about the origins of the arcade shooter that takes place inside the clockwork mechanisms of a turn-of-the-century parlor game.
Tilting Point president Samir Agili talks to GameDaily about the appeal of TerraGenesis, and how it fits into Tilting Point’s overall publishing strategy.
The move is part of the company’s focus on growing its global publishing footprint.
GTR’s Pontus Mahler talks to GameDaily about the program, how studios are selected for funding, and his frustrations with the shift to virtual events.
Studio president Steve Sawyer talks to GameDaily about the origins of the studio and the challenges of discoverability.