The company’s sales are 80% digital, but it’s aiming for 90%. SuperData’s Carter Rogers weighs in.
IDC’s Lewis Ward weighs in on the enormous impact that the coronavirus pandemic has had on livestream and esports viewership.
GameDaily talks with Thatgamecompany’s Tim Nixon and Sensor Tower’s Randy Nelson about Sky’s future and its positive reception.
With development costs soaring, analysts weigh the prudence of a $70 baseline for triple-A games.
Analysts weigh in on the unexpected announcement, and the financial appeal of the MOBA genre.
Between COVID-19 and the upcoming launch of new console hardware, 2020 is a huge year for the games industry. Newzoo’s Tom Wijman weighs in.
While the number is a decrease from April, the industry continues to benefit from the ongoing pandemic. SuperData’s Carter Rogers weighs in.
Co-founder Jesse Rapczak and community manager Cedric Burkes talk to GameDaily about Ark’s thriving fanbase, launching on the Epic Games Store, and how the studio supports the game five years on.
Live services and strong Switch sales continue to drive industry growth amid the pandemic.
Nielsen’s Jon Stainer talks to GameDaily about the impact of the virus on esports, and how next-gen consoles might be affected.