The deal ensures greater resources for user acquisition and co-funding of a brand new licensed game.
Even Steam’s two week policy falls short due to game time restrictions.
Capcom has confirmed that it will be moving its operations back to Japan, forcing the Vancouver studio to close its doors.
China’s licensing pause may last six months, and it’s small publishers that may feel the pinch (Image source: Investors.com)
Lead Producer for Big Huge Games outlines how good leadership and sustainability go hand-in-hand.
China’s gaming industry takes a big hit thanks to strict government control.
New venture between former Sony Online Entertainment studio and Nantworks will see H1Z1 and Everquest come to mobile platforms.
Pearl Abyss shells out a cool $425 million for CCP after their big bet on VR didn’t pay off.
Could redemption be ahead for an IP associated with bankruptcy, lawsuits, and political malfeasance?
The investment will fund the creation of a new entertainment studio and bring live concerts to the burgeoning platform. Caffeine CEO Ben Keighran explains to GameDaily how Caffeine can compete with Twitch.