Three years after launching, Google’s game streaming experiment is coming to an end.
For the first time since August 2020, Fortnite can be enjoyed on iOS devices.
Stadia has struggled to garner an audience over the last two years, but don’t expect Google to ditch the cloud gaming sector altogether.
The chip-and-platform combination is Qualcomm’s attempt to crack the cloud gaming market.
Cloud gaming has changed the way we engage with the newest games. Accelerated by the pandemic, the technology’s growth has lofty implications.
Microsoft stands to succeed thanks to Xbox’s built-in user base and having watched the lackluster rollout of Stadia.
Swift will head Xbox’s innovation in developing cloud-native games, representing a renewed push into the cloud market for Microsoft.
The emerging sector is quickly becoming a dominating business model, one that analysts predict will explode in coming years.
Niko Partners analyst Daniel Ahmad talks about the significance of the move, and postulates on Nintendo’s future cloud ambitions.
Analyst Piers Harding-Rolls singles out Facebook’s biggest advantage: cloud-playable ads.